Unique very strong magic with Big Waaagh and Little Waagh Spellbooks. Tons of flexibility with a focus on rushing down and enveloping the enemy with higher numbers. Jack of all Trades with huge unit roster. Basically just better/more interesting Vampire Counts with the coolest artdesign in the game. Incredible Artillery options with Bone Giant and Casket of Souls. Expansive Roster with focus on strong Anti-Large options for both good aggressive and defensive playstyle. Interesting mix of traditional units and Constructs with unique mechanics, which allow for lots of flexibility. Gyro Units for easy scouting and disruption. Strong defensive playstyle and special range units like flamethrowers or rangers that allow for creativity in the formation setup. Also exciting artdesign.įocus on Heavy Infantry with high Endurance and Devastating Artillery. Focus on fast and aggressive Infantry Combat as well as Heavy Flanking (especially with Witch Elves and Shades), complemented by tanky Monsters like the Hydra and few but crucial Cavalry Options. Well rounded roster with lots of killing power and armor piercing range units. Share your favorite Factions from both W:TWs and explain why. Im curious as to what Factions are popular and used often in the community.
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